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Author Topic: New Dwarven Clan: ideas  (Read 2013 times)
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Glacialis
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« on: December 26, 2006, 11:13:49 AM »

I've always viewed the dorns and the dwarves as natural allies. Their attitudes are similar, and both have extreme ferocity in battle. But they live so far away from each other!

It's good to be the DM. twisted

One of my group's PCs bears a covenant item mithril medallion. It has been in the family for many generations, since shortly after the end of the first dornish war. She will discover its legacy in due time, but the short of it is that it was a symbol of the alliance between that dornish clan and a certain dwarven clan. In a town on the northwestern tip of the rough hills south of Nalford, a rich vein of mithril was discovered by dornish miners. Blah blah history blah alliance blah strong friendship between clans blah blah.

But what dwarven clan? No canon clans nearby, so it's time to make one.

They would probably need to be in the eastern Highhorns. They're very reclusive, only rarely sending envoys out. Why? I like the idea of a good outsider in a dwarven body being one of the first members of the Order of Truth, and said dwarf was from this particular clan. They were some of Aradil's staunchest allies among the dwarves. Some other dwarven clans perceived them to be tainted by the evil lurking within the Highhorns. So what happened? They dug in and tried to hold on to what knowledge they had, as a beacon for future generations. Aradil wanted them to actively help, but they dug ever deeper into their mountains. When the assault came at the end of the Third Age, Nalford was not in fact the first location to be attacked. The Black Blood clan had assisted the Shadow's forces in attacking their brethren. Including those in the Highhorns, of course, which suffered horrible casualties. They had planned this though. Let's say that they were renown for their mushrooms, and were the supreme mushroom farmers of Eredane. They had plenty of food. Their loremasters usually specialized in abjuration and were able to not only shield most of the clanholds from the persistant evil, but could not hide them from the senses of certain shadowspawn. To this day they have dug deeper than any other dwarven clan, but the Shadow still follows them. They have broken through to the darghuul ruins and dig ever deeper while trying to hold their minds steady, taking their precious treasure with them into the earth.

I'm starting to think of them as ascetics. Living a monkish life to keep out the constant thrum of evil that the Highhorns broadcast at them. Wonder if it's Izrador's evil, or something else? I think a new sub-race would be appropriate if only to emphasize that they get bonuses on Will saves. It could be training and tradition, or in the blood. Maybe they have a bit of prophecy from before the Sundering, or perhaps an artifact of some sort. Whatever it is, they will do anything to keep what they have away from the Shadow. It might be knowledge, a source of power, or the last untouched prayer. Aradil hasn't been able to find out and might either be unwilling (breach of trust, dangerous knowledge) or unable (Highhorns aura, too deep, protective magics).

Or maybe the outsider itself.

Really, I just wanted to plop some dwarves into the Highhorns, though the eastern Highhorns work best for my game. Fury of Shadow describes both mountain ranges as emanating evil if you stick around long enough. If these dwarves are able to resist that, perhaps their only advantage is a supreme clarity of mind and strength of spirit. Those would be powerful weapons indeed.
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Nifelhein
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« Reply #1 on: December 30, 2006, 04:51:16 PM »

Hmm, I don't know, i don't really like adding evles to the forests in the kaladruns feet or dwarves to the highhorns, but if it works for you, you could say they were one of a few clans that actualyl lived on the highhorns, but the only one to survive the larger number of orcs that live in those mountains at first, then they retreated.

They could possibly have something that fell to the world alongside Izrador,, certainly of celestial nature.
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"We cannot live only for ourselves. A thousand fibers connect us with our fellow men; and among those fibers, as sympathetic threads, our actions run as causes, and they come back to us as effects."
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Bleak Knight
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« Reply #2 on: January 15, 2007, 02:15:05 PM »

There could be remnants from cultural exchange in the First and Second ages, but I'm not in favor of anything aside from some ruins, runes, items, etc.
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