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Author Topic: Griam the Thrice Born - Oruk Fighter 9  (Read 2181 times)
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Spell Energy / Taint +6/-1
Posts: 1,856

« on: August 17, 2006, 08:44:04 AM »

The second of four NPC's that wil form the I-Team, the Order of the Shadow's Merc group.

Ladies and Gentlemen, the only creature to ever return from a Black Mirror ... and did it twice, I give you the vicious, the deadly, the thrice born ... Griam.

Griam the Thrice Born, Oruk Fighter 9

Griam, Oruk fighter 9: CR 11; Large Giant (10 ft. 3 in., tall); HD 3d8+9d10+36; hp 105; Init +1; Spd: 20 ft. (4 squares); AC 20, touch 10, flat-footed 19; Base Atk +11; Grp +21; Full Atk +19/+14/+9 melee (2d6+8 plus 1 Vile, masterwork greater crafted vardatch), Atk +19 melee (2d6+8 plus 1 Vile, masterwork greater crafted vardatch) or Full Atk +13/+8/+3 ranged (1d8+4, masterwork composite longbow [20 Str]), Atk +13 ranged (1d8+4, masterwork composite longbow [20 Str]); Space/Reach 10 ft./10 ft.; SA vile damage; SQ light sensitivity, orc/ogre blood; AL LE; SV Fort +12, Ref +5, Will +5; Str 22, Dex 12, Con 17, Int 14, Wis 13, Cha 9.

Skills: Climb +7, Heal +3, Jump +7, Listen +3, Profession (Soldier) +3, Spot +4

Feats: Cleave, Great Cleave, Improved Bull Rush, Improved Shield Bash, Improved Sunder, Power Attack, Vile Martial Strike (Vardatch), Weapon Focus (Vardatch), Weapon Specialization (Vardatch)

Languages: Black Tongue, Norther, and Orcish

Possessions: Masterwork spiked full plate, large spiked steel shield, masterwork greater crafted vardatch, masterwork composite longbow [+4 Str], arrows (25), shard arrows (10), +1 frost arrows (15), 10 man-days rations, several bottles of strong wine, oil of keen edge.
Light Sensitivity (Ex): Oruks suffer a –1 penalty to attack rolls in bright sunlight or within the radius of a daylight spell.

Orc/Ogre Blood (Ex): For all special abilities and effects, an oruk is considered an orc or ogre. Oruks, for example, can use special ogre or orc weapons or magic items with racially specific ogre or orc powers as if they were ogres or orcs.

Appearance and Personality: Griam is a powerfully built Oruk warrior with pale features and a fierce appearance. His dark eyes show an intelligence that belays his Oruk heritage. He wears his grey hair long and braided. Rarely ever washed it is decorated with the finger bones of fey that fought and died against the Oruk.

Griam is rarely seen out of his blacked spiked full plate and is never seen without his well-maintained greater crafted vardatch. He is carefully about never being unprepared for an assassination attempt.

Griam was born in the Vale of Tears to the Sword Mother Tribe and, as with all Oruks, quickly indoctrinated into the armies of the shadow. Griam’s superior mind took nothing away from the hatred and brutality that the Order of the Shadow bred and taught the Oruk race. His intelligence matched with a casual brutality earned promotion after promotion for Griam.

It wasn’t long before Griam was moved to the Western Front. He quickly earned his own command under Grial Fey-Killer and became famous for the prodigious number of fey killed during his patrols. The elves tried no less than three times to have the Oruk assassinated. The scars from those attempts Griam wears with pride along with the skulls of the assassins, which decorate his belt.

Griam’s career within the army was cut short when he made an almost fatal error: He advanced too quickly. Griam’s fellow officers conspired against him and arranged for Griam and his troops to be rotated to guard a Zordrafin Corith that was being constructed in Eisen. During the rituals to enchant the mirror Griam was distracted by what he thought to be an attempt to destroy the mirror. An elvish assassin, tipped off to Griam’s location by his fellow Oruk officers, tripped Griam, who fell into the Black Mirror.

The assassin was quickly killed by the Griam’s troops and they assumed that he had died since his body could not be found in the Corith. The Legates were shocked when several hours later Griam climbed out of the Corith’s basin appearing to be unharmed. No one had ever returned from entering a Black Mirror, until Griam did. He could remember nothing of the experience except for falling into the mirror and then climbing out. Unsure what had happened Griam was transferred to the Black Tower to be studied.

While at the Black Tower Griam was interrogated and tortured by senior Temple Legates. No matter what the Legates tried Griam could not remember what had happened. Three of the Legates, desperate for results to show their superiors, conspired to duplicate the accident. They drugged and bound Griam then smuggled him to one of the smaller Pale Zordrafin Corith’s in Theros Obsidia and tossed him in. The Legates waited for Griam’s return.

Return he did, several hours later. He was unbound and filled with unholy anger for what had been done to him. He killed the three Legates with his hands before the guards could stop him. It took several more Legates and dozens more Orc’s before Griam could be subdued. He was sentenced to death for killing a Legate. Before the sentence could be carried out the Greater Legate of Theros Obsidia, Teron Vilosa intervened. Teron stated that Izrador himself had spoken to him and said that Griam was to be freed and released from the Armies of the Shadow. Teron took Griam aside before he left Theros and took him that Izrador had given him a gift for loyalty. A small portion of the Zordrafin Corith had remained within his body and would give him the power to permanently wound his enemies. 

Griam was released and departed intending to return to the Western front to rejoin the army and continue killing fey. Along the way to Eisen he met Gaunt and the others. The Ogre Magi Legate convinced Griam that he would be wasting his talents on the front and that he could serve Izrador better by joining his band. Griam agreed.

By Harrowed

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Against the Shadow  |  Forum  |  Midnight & RPGs  |  GM's Corner (Moderators: Bleak Knight, Glacialis)  |  Topic: Griam the Thrice Born - Oruk Fighter 9
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