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Author Topic: All things Destiny (was Destiny of Shadow at Printer)  (Read 25375 times)
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Nifelhein
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« Reply #25 on: January 26, 2007, 10:50:49 AM »

Let me add then: Writing and Art Director: Jarl "Bleak Knight" Irgens, Tony "Alwyn7" Manero, Eric "Kane" Olson and Rob Vaughn. More Midnight fans from AtS becoming authors of the line. Wink

I want to know what are the ... stuff on the ToC. Wink
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« Reply #26 on: January 26, 2007, 03:55:19 PM »


I want to know what are the ... stuff on the ToC. Wink

Yeah, well as much as I would love to type out the whole book Nif, I don't see that happening Wink

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Nifelhein
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« Reply #27 on: January 27, 2007, 06:21:42 PM »

Of course I did not mean that, but if  there were some topics there or not, but no worries. Internal illustrations, are they as good as the cover? Wink
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Albert
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« Reply #28 on: January 29, 2007, 02:28:31 PM »

Any mention of the Samurai of Erenland? See "Against The Shadow" page 108 for picture.
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« Reply #29 on: February 01, 2007, 06:25:18 PM »

Looking over Destiny (still haven't had time for a serious read-through), the one thing that really struck me was the overall tone of the book.  There was a cautiously optimistic feeling throughout that sets this book in sharp contrast to the rest of the line.

It really helped convey the idea that Erenland is really big, and very, very loosely controlled by the Shadow.
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« Reply #30 on: February 02, 2007, 07:34:27 AM »

Just a general FYI...  I preordered Destiny from Amazon.com, and my order status just changed to "Shipping Soon" this morning.  With any luck, many more of us will have the book in-hand early next week!
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« Reply #31 on: February 02, 2007, 08:56:01 AM »

I got mine from my FLGS yesterday. Very nice, from what I can see so far. Te new covenant items are pretty impressive, and acquiring them will be major quests, possibly suicidal quests. But then again, aren't they all in Midnight?  Wink

Albert: Sorry, no samurai of Erenland. But there is a very cool warrior class that's survived the occupation in secret...

And I agree with BMStroh, the tone is cautiously optimistic, letting the DM introduce more flickers of hope throughout the game.
« Last Edit: February 02, 2007, 08:59:05 AM by LeaderDesslok » Logged

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« Reply #32 on: February 03, 2007, 10:26:07 AM »

Bought it this morning and just finished reading it from cover to cover.

A very nice book indeed, with many more avenues for hope than in other books.

Gnomes & halflings are given some sort of treatment, as they too live in the central Erenland. But the focus remains firmly the Erenlanders themselves.

As usual, a first chapter about the people's history helps better understand the creation of the kingdom of Erenland and the typical mindset of "Erenlanders" as servants of the High King.

The second chapter covers the lands, and gives additional useful information for those who onw Fury and want to know more about the refugees that live close to Erethor (and Grial's army too). Another section expands Hammer & Shadow, detailing the survivors of House Orin and their former lands (as well as a recap of the Shadow warplans in the southern kaladruns).

The parts that interested me most were about the Eren & Ardune (as these areas were until then almost not covered in other supplements) and Erenhead and surrounding areas (very nice touch). And, surprisingly, I liked Blackweir and its many secrets (now I really have to watch the film!).

The 3rd chapter is "technical data", which covers about 20 pages. Variant Erenlander backgrounds (the Favored Erenlander background deserves a special mention as I did not expect that one), new feats (a truckload of feats actually, beware feat overproliferation!), two PrCs (one of which reminds me of my old idea of a renegade legate...). Not very useful to me since I don't use d20 that much, but the ideas introduced in this section are interesting fluff-wise.

Appendix: the coming storm (I won't say more, since this is the general forum).

All in all, a nice book, with a perceptible change of tone. Reading it, the setting seems less desperate and unforgiving (for example: halflings are no longer killed on sight but turned to slavery, from which they seem to often escape, thanks to their gnome buddies). This is likely aimed to draw reluctant players to the setting, since all of us heard many complaints that many gamers find the setting too harsh.
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« Reply #33 on: February 03, 2007, 09:25:17 PM »

Quote
(for example: halflings are no longer killed on sight but turned to slavery, from which they seem to often escape, thanks to their gnome buddies).

How is that new or different? That's how it was present in the core matierals, as far as I am aware.
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« Reply #34 on: February 04, 2007, 06:39:58 AM »

Dirigible,

Actually you're right. And I was wrong  Smiley

But this allowed me to realize something I started to notice a little while ago.

When a setting like Midnight contains so much detail, I cannot seem to remember every one of them  Evil

And as i'm a lazy guy (too late for me to deny, evidence is there), I tend to interpret things  twisted

So far, in "my" Midnight, a halfling who got caught would not be given many chances to survive (unless he were a PC, of course. PCs being special people, special things tend to happen to them  Roll Eyes). Let's just say that in my former view, orcs would often not care about sending the little guy working in the fields when there are already human thralls tending the fields, and would make themselves a roasted halfling snack.  shock

Thanks for halflings, "Destiny" changed my view about that  mrgreen

On a more general note, Destiny makes a great effort at showing that, if the Shadow  controls the area, its grip is not verywhere as firm as one could expect, thus allowing for greater freedom of action than many people would have thought.

It's actually logical, since the Shadow is currently overstretching while it's preparing for its assault on the fey (elven and dwarven) lands.
« Last Edit: February 04, 2007, 06:43:56 AM by smeagol » Logged
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« Reply #35 on: February 04, 2007, 06:05:43 PM »

I saw more hope in Hammer than in any other book I read so far (not included are Destiny, Hand and Legend). But I do hope this one is a step better than the previous ones have been, they were kind of falling in my own rating. Good additions those are, one thing this books probably shows well is that Midnight supplements do not focus on the region or the races, but touches both, meaning it is a far less detailed book than it could be with either more pages or a single focus (race or region).
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« Reply #36 on: February 05, 2007, 07:52:34 AM »

"Hope" was a key concept in the book, hence the title of Destiny of Shadow.  I think Smeagol hit the nail on the head with the comment that the Shadow can't be everywhere and they are stretched thin with the offensives against the fey.  Where the Shadow's forces are concentrated (cities, major roads, etc) they are the undisputed masters.  In the hinterlands, well off the roads, and the less economically viable areas, the Shadow doesn't have the manpower or interest to try to hold.  I'm glad the concept of hope was evident to the readers.

Kane
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Nifelhein
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« Reply #37 on: February 05, 2007, 09:02:50 AM »

Omote, an old poster of AtS, has posted a thread advising Destiny as a cheap entry to the setting, specially for the nond20 gamers out there, on the official Castles & Crusades forum (linked). This made me think that the book captures very well how the world and setting as a whole works, enough to make him say that.
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« Reply #38 on: February 05, 2007, 11:28:43 AM »

Bleaks father dropped by with a copy the other day, so for once we actually have a MN book here in Norway pretty early. I haven't gotten around to reading it properly but on first glance it looks pretty good. One of my players quickly read through the game mechanics and pointed out some things to me that seem too stupid to actually be on print. But I'm hoping for good fluff and good art as with most midnight books.
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« Reply #39 on: February 07, 2007, 12:56:02 PM »

Hmmm, just received Destiny in the mail, and it looks pretty good.  I flipped to chapter three immediately due to my current interest in Background Classes ala Star and Shadow, and unfortunately (for me) there is no equivalent presented for Erenlanders, although the Variant Erenlander Backgrounds look pretty cool.

One (I guess minor) complaint...  Reading just the first few pages of Chapter Three (just got it twenty minutes ago), I counted several fairly glaring grammatical/wording errors that the editing team missed.  Although the writing is still good, it appears the same care was not taken editing this one as some of the other sourcebooks; hope this doesn't indicate a reduction of time and resources being devoted to the Midnight line. 

Also noticed a couple (so far) of the Backgrounds (Dorn Heritage and Sarcosan Heritage) include some pretty confusing and unfortunate technical language.  It states that a character from these backgrounds gets either Norther or Colonial, respectively, as a "bonus language".  Obviously this is meant as "automatic language", since Erenlanders already all get Any language as a bonus (up to their int limit). 

I'm not really upset, just hoping that I happened upon the worst section first..
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« Reply #40 on: February 07, 2007, 03:19:55 PM »

The 3rd chapter is "technical data", which covers about 20 pages. Variant Erenlander backgrounds (the Favored Erenlander background deserves a special mention as I did not expect that one), new feats (a truckload of feats actually, beware feat overproliferation!), two PrCs (one of which reminds me of my old idea of a renegade legate...). Not very useful to me since I don't use d20 that much, but the ideas introduced in this section are interesting fluff-wise.

20 pages out of 64... This is what is disappointing me lately about Midnight books.  Look at Fury as an example of content vs "technical data".  I think for a 64 page book, a maximum of 5-10 pages should be allowed for "technical data" - unless the book is geared directly to it (like Sorcery or Steel).  Heck, in a 128 page book, 10 pages would be enough...
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« Reply #41 on: February 24, 2007, 06:22:23 PM »

De-lurking for a bit, to congratulate all the authors.  I think this is a fine book, and as has been said, far more hopeful than the previous ones.
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« Reply #42 on: February 24, 2007, 08:24:56 PM »

Aww man. I knew I shouldn't have taken out the horde of angry, evil chaos titans from the Eastern Hills chapter... Sad

The hope! The hope! It's killing me!

EDIT: Are people appreciating all this "Hope", anyway? Hmmm. I feel like starting a poll.
« Last Edit: February 25, 2007, 02:16:04 AM by Bleak Knight » Logged
smeagol
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« Reply #43 on: February 25, 2007, 05:16:38 AM »

Aww man. I knew I shouldn't have taken out the horde of angry, evil chaos titans from the Eastern Hills chapter... Sad

The hope! The hope! It's killing me!

EDIT: Are people appreciating all this "Hope", anyway? Hmmm. I feel like starting a poll.

At first, I was quite surprised by this sudden (but relative) "optimism" first introduced in the setting.

Personally, I just see it as an "option". Let's say that it allows a DM to tailor the setting's mood according to what his players want. Some groups are OK for a real dark, grim & gritty experience, where hope is gone but all that matters is to recreate it for Eredane through hte PCs' actions. Others are not ready for that, and will want more obvious evidence that all hope is not lost, and more importantly, that not all depends on them. It's just a matter of perspective. Some groups need to know that they'll be heroes, acting as tools of the Hiding King. Others won't care a bit and create hope as the true heroes they are, whether there is a King or not.

This is just my opinion tough. After all , nothing is mandatory in an RPG. If the DM does not like it, he can very easily remove the "hope" elements found in the book.
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« Reply #44 on: February 25, 2007, 01:16:20 PM »

It sounds a lot hopeful with all this comments, and nice to see you again Charm! Welcome back to us old friend. Wink

I always pictured the erenlanders as the most hopeful people of the continent and that if anyone can expect a better future, despite all odds they are those, but I have already ordered the remaining books for my Midnight collection and they should arrive from 15 to 30 days from today. Wink
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« Reply #45 on: February 25, 2007, 05:00:09 PM »

I would have to agree with Smeagol's point;  the hope isn't exactly overwhelming.  Wink  The DM can easily adjust as required.  I did think that the appendix was going to have more "plotti-ness", but you did a good job of avoiding the meta-plot.

I also noticed you didn't have much about the human villages in the Green March.  Perhaps I should re-post my old work up of that.  I will see what I can dig up...
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« Reply #46 on: February 25, 2007, 05:42:49 PM »

The Green March was covered in Fury of Shadow. It is a part of Erethor. That's why it wasn't covered.
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Nifelhein
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« Reply #47 on: February 25, 2007, 08:49:43 PM »

Thanks for the pointing Charm, I do think posting your stuff on the Green march is a good thing, so by all means do, the Destiny thing, well, mine is on its way, so i will comment on it when it is due time. Wink
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