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Against the Shadow
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Forum
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Midnight & RPGs
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GM's Corner
(Moderators:
Bleak Knight
,
Glacialis
) | Topic:
Izrador Stats?
Pages: [
1
]
Author
Topic: Izrador Stats? (Read 2332 times)
0 Members and 1 Guest are viewing this topic.
Drkman
Disembodied Spirits
Spell Energy / Taint +0/-0
Posts: 1
Izrador Stats?
«
on:
March 20, 2021, 10:12:17 AM »
Does anyone know if there has ever been stats given for Izrador or if anyone has ever made their own stats for him?
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Chaotix
Lightbearer
Spell Energy / Taint +2/-0
Posts: 59
Re: Izrador Stats?
«
Reply #1 on:
March 24, 2021, 09:02:43 AM »
Hey, definitely never made stats for him myself. In my mind, he's evil/death incarnate and cannot be defeated (as that would break the setting). The official stats we're given are not for him, but for his immediate surroundings.
Found in the supplement book: "City of Shadow", you'll learn a bit about his tower. On level 47 (of 50) of his tower reside his guardians, four powerful Balors complete with True Seeing, flaming whips, and vorpal longswords. To get to the next level(s) above - where Izrador actually lives - you must have the ability to become incorporeal as there is no physical way of going up. On level 50 is the most powerful black mirror in existence, where all other black mirrors feed, and to be in its presence requires a DC 28 Fortitude save each round or be instantly destroyed.
The physical form of Izrador is mentioned on level 48 of the tower, a "roiling mass of darkness". So... a dark cloud of ultimate evil whose divine power keeps the night kings, balors, life/magic -draining mirrors, and the veil all in check. The worst enemy you could possibly face.
I figure whatever stats you come up with to make it an evil god worth fighting - double 'em. There ya go.
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Against the Shadow
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Forum
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Midnight & RPGs
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GM's Corner
(Moderators:
Bleak Knight
,
Glacialis
) | Topic:
Izrador Stats?
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