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Author Topic: Is Aryth connected to the Plane of Time (Temporal Energy Plane?)  (Read 4716 times)
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Spell Energy / Taint +0/-0
Posts: 28

« on: April 12, 2016, 03:47:21 PM »

Hey everyone!

I'm working on a dungeon for my crew and I need to figure this out.

After the fall of Izrador to Aryth planar travel was made impossible due to the veil. That said, time continues to flow normally on Aryth. I must therefore assume that Aryth is connected to the Temporal Plane in some way.

I know this question is akin to asking how many angles can dance on the head of a pin - but I would love some feedback on this.
Insurgent Commander

Spell Energy / Taint +18/-2
Gender: Male
Posts: 332

« Reply #1 on: April 13, 2016, 02:11:58 PM »

Following the sundering, Aryth was indeed disconnected (kind of) from the other planes.
Yet, there are some which are still connected.
The ethereal plane for instance, but also some other, very special, like the one you go in when you travel through "the old ways" where space and time are, let's say, different.

I see no prob at all saying Aryth is still connected to the temporal plane. Otherwise, life would be in stasis, right?

As a personal point of vue, I see the veil like the one in the first novel of "Legend of the seeker". It's not perfectly disconnected. There must be some leaks here and there. Nobody just hasn't found them yet ...

Spell Energy / Taint +0/-0
Posts: 28

« Reply #2 on: April 13, 2016, 08:39:05 PM »

Thanks for the insight. I tend to agree with you. The Temporal Plane is tricky, but without it, how can time move forward? Your comments about the paths through Erethor are also correct. Thanks for this.
Luiniel Blades
Avatar of the Witch Queen

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Gender: Male
Posts: 1,586

"Inch towards daylight"

« Reply #3 on: April 17, 2016, 12:54:08 AM »

It's also never stated explicitly, but I believe that the Shadow plane is also still connected to the world of Aryth. My main point of evidence here is the fact that Shadow Walk, a spell that while not explicitly teleportation magic which was also cut off when the veil came, is the only spell on the Channeler list that lets you travel at great speeds outside of using the Old Ways.

Currently reading: Brandon Sanderson's Mistborn series; The Hero of Ages.

Spell Energy / Taint +0/-0
Posts: 28

« Reply #4 on: April 21, 2016, 07:26:57 PM »

Good point. Thanks for this input.
Bane of Legates

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Posts: 589

« Reply #5 on: June 03, 2016, 06:34:17 PM »

Here's my take on the subject (your mileage may vary). Aryth is indeed cut off from all other true Planes. There are, however, some 'planes' that exist parallel to every world, no matter how cut off. Not other actual dimensions, just different levels of existence to any reality. The planes that Aryth characters are capable of accessing aren't really disconnected from Aryth at all, they're just reflections of its natural processes - or, thought of another way, maybe Aryth is simply the sum of all the planes that reflect it.

Elsewhere, the myriad planes all reflect and influence each other, but here, there's only the one world. Even one world, though, is too complicated to only have one layer of reality.

Part of why I like this way of thinking is that if there are other true Planes involved, then it seems to me that Izrador has a way to escape (which kinda defeats the point, don'tcha think?).

"You want me to what?! ... Gimme a minute."
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