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Author Topic: Quietus Clarion (OOC) Part 2  (Read 63411 times)
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Luiniel Blades
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"Inch towards daylight"


« Reply #300 on: November 29, 2017, 10:55:51 AM »

Sorry about my elongated absence, I'd intended to return over the Thanksgiving break but got caught up in more activities with friends from out of town and family than I bargained for. End of the school year is coming up with some bigger projects leading into finals so I'll be pretty busy until early to Mid-December but after that things should calm down and I'll return to the boards in full swing.
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Currently reading: Brandon Sanderson's Mistborn series; The Hero of Ages.
Jester
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« Reply #301 on: November 30, 2017, 09:42:49 PM »

No problem LB.
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Siona33
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« Reply #302 on: December 13, 2017, 02:06:28 PM »

Christmas time is always hectic. Good luck for your finals.
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Luiniel Blades
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"Inch towards daylight"


« Reply #303 on: January 03, 2018, 09:43:46 AM »

Okay, and I'm back and have time to do things again.

But seriously, it's time to get the antagonistic antiheroes back on track.
« Last Edit: January 03, 2018, 09:47:43 AM by Luiniel Blades » Logged
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« Reply #304 on: January 03, 2018, 10:28:10 PM »

Glad your back LB
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Siona33
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« Reply #305 on: January 08, 2018, 05:54:47 AM »

happy new yeart zo you both.
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Luiniel Blades
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"Inch towards daylight"


« Reply #306 on: February 11, 2018, 06:49:16 AM »

Slow responses, sorry about that again folks. But I am reminded that I forgot to give out another Christmas bonus to all players still hanging on.

+2 Vitality points from a previously not maxed out character level. Also +1 additional skill point.

Also, Rash'Gar, it's up to you as to whether to investigate what is going on here or not. No one else has yet picked up the scent of smoke or blood as one of the two primary scouts you could lead the rest of your group towards it or away from it.
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Luiniel Blades
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« Reply #307 on: February 14, 2018, 06:46:40 AM »

Flit & Wisp Stealth:
Rolled 1d20+17 : 9 + 17, total 26

Rolled 1d20+17 : 17 + 17, total 34

Xein Stealth:
Rolled 1d20+19 : 12 + 19, total 31


??? Perception:
Rolled 1d20+10 : 12 + 10, total 22

Rolled 1d20+7 : 5 + 7, total 12

Rolled 1d20+9 : 12 + 9, total 21

Rolled 1d20+10 : 8 + 10, total 18
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« Reply #308 on: February 15, 2018, 09:46:23 PM »

LB,

Do you need Stealth and Perception rolls from Rash'Gar?
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Luiniel Blades
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« Reply #309 on: February 16, 2018, 04:40:39 AM »

Please do.

But also remember you do have stealth synergy with Xein, so you can take the 12. I believe this will get you above the 22 which is the highest the opposition got, so unless you do something that results in a penalty you should be okay.

So I suppose the first move is yours. What would you like to do?
« Last Edit: February 17, 2018, 12:46:38 AM by Luiniel Blades » Logged
Luiniel Blades
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« Reply #310 on: February 28, 2018, 05:26:40 AM »

Surprise round!
Xein:
Rolled 1d20+12 : 15 + 12, total 27

Rolled 1d6 : 5, total 5

Flit:
Rolled 1d20+6 : 2 + 6, total 8

Rolled 1d4+1 : 3 + 1, total 4

Wisp:
Rolled 1d20+6 : 5 + 6, total 11

Rolled 1d4+1 : 2 + 1, total 3


Everyone, roll Initiative:

Xein:
Rolled 1d20+11 : 18 + 11, total 29

Fell Halflings:
Rolled 1d20+4 : 14 + 4, total 18

Clouse/Red:
Rolled 1d20+1 : 1 + 1, total 2

Lacky/King Blanket:
Rolled 1d20+3 : 4 + 3, total 7

York:
Rolled 1d20+2 : 20 + 2, total 22

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Luiniel Blades
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« Reply #311 on: February 28, 2018, 06:07:54 AM »

Current Situation: Welcome to an ambush.

Rash'Gar is currently 30 feet away from a circle of Halfings who were sitting in a ruined clearing next to a fire and dead body burn pile. There's still plenty of  cover within the tall grass  all around.  30 feet behind Rash'gar, Xein and the the two Goblins Rogues are firing at a Halfling who had popped up from hiding to make a sneak attack against Rash'Gar

Thankfully you're an uncannily dodging barbarian and don't care.

150 feet back, Aliya and Sergeant Clouse's group are moving ahead.

Post your actions and we'll go from there.
« Last Edit: February 28, 2018, 06:12:34 AM by Luiniel Blades » Logged
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« Reply #312 on: March 07, 2018, 05:58:20 AM »

For me a perception and a survival check please

perception: Rolling 1d20 + 3
( 12 ) + 3 = 15

Survival: Rolling 1d20 + 5
( 9 ) + 5 = 14
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Luiniel Blades
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« Reply #313 on: March 11, 2018, 06:41:29 AM »

Fell Halfling 1 Grapple: This dice roll has been tampered with!
Rolled 1d20+5 : 5 + 5, total 10
Bite damage if successful This dice roll has been tampered with!
Rolled 1d4+1 : 1 + 1, total 2
Fell Halfling 2 Grapple: This dice roll has been tampered with!
Rolled 1d20+5 : 17 + 5, total 22
Bite damage if successful This dice roll has been tampered with!
Rolled 1d4+1 : 4 + 1, total 5
Location: This dice roll has been tampered with!
Rolled 1d10 : 7, total 7
Fell Halfling 3 Grapple: This dice roll has been tampered with!
Rolled 1d20+5 : 16 + 5, total 21
Bite damage if successful This dice roll has been tampered with!
Rolled 1d4+1 : 1 + 1, total 2
Location: This dice roll has been tampered with!
Rolled 1d10 : 10, total 10

Bear to the ground: Trip: This dice roll has been tampered with!
Rolled 1d20+5 : 6 + 5, total 11

Your action, Rash'Gar. You are currently grappled by two Halfling Fell but they did not manage to drag you to the ground. One is biting you on the neck and the other is biting you in the right side. A third is standing in front of you and a 4th you are sure it is waiting to pounce on you from behind.

Aliya you are now only 120 feet out.
« Last Edit: March 11, 2018, 06:57:51 AM by Luiniel Blades » Logged
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« Reply #314 on: March 18, 2018, 01:15:00 PM »

Sorry for the long wait LB. I need to read up on breaking the grapple and my options.
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« Reply #315 on: April 03, 2018, 08:24:57 PM »

Rash'Gar Attacks Halfling on side

RAGE; 7 Rounds

Attack; Bite (Primary)
Rolled 1d20+12 : 1 + 12, total 13


Damage; Bite (Primary)
Rolled 1d8+6 : 5 + 6, total 11


Location; Bite (Primary)
Rolled 1d10 : 10, total 10


Attack; Claw #1 (Secondary)
Rolled 1d20+10 : 2 + 10, total 12


Damage; Claw #1 (Secondary)
Rolled 1d6+6 : 4 + 6, total 10


Location; Claw #1 (Secondary)
Rolled 1d10 : 7, total 7


Attack; Claw #2 (Secondary)
Rolled 1d20+10 : 1 + 10, total 11


Damage; Claw #2 (Secondary)
Rolled 1d6+6 : 3 + 6, total 9


Location; Claw #2 (Secondary)
Rolled 1d10 : 5, total 5


Spirit Wisps (Against all adjacent foes)

Attack;
Rolled 1d20+7 : 5 + 7, total 12


Damage; Negative Energy Damage
Rolled 1d4-1 : 4 - 1, total 3


Location;
Rolled 1d10 : 8, total 8










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Luiniel Blades
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"Inch towards daylight"


« Reply #316 on: May 29, 2018, 01:54:31 AM »

Hello everyone, it's been a long time again.

I'm sorry for my extremely elongated absence. Truth be told, I'd been in a creative slump for a while. That combined with finals, graduation, revelry at such, further celebrations, the start of summer, and preparing for my best friends wedding has been time consuming.

I suspect that I may have actually lost any following in so far as this game is concerned due to my silence... but just in case, I'm here again. Sound off if you're still here.
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Luiniel Blades
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« Reply #317 on: June 03, 2018, 04:39:03 AM »

Xein: moves and attacks the fell (#2) grappling Rash'Gar
Attack
Rolled 1d20+12 : 6 + 12, total 18

damage
Rolled 1d3+1 : 1 + 1, total 2

Location
Rolled 1d10 : 1, total 1


Flit: Moves to flank with Xein, then attacks fell #2.
Attack
Rolled 1d20+8 : 16 + 8, total 24

damage
Rolled 1d3+1 : 2 + 1, total 3

Sneak attack
Rolled 1d8 : 3, total 3

Location
Rolled 1d10 : 1, total 1


Wisp: Shadows alongside Flit, seeing no truly easy target from the ground, the goblins simply climbs on top of it's companion and attacks Fell from there.
Acrobatics
Rolled 1d20+9 : 11 + 9, total 20

Attack
Rolled 1d20+8 : 2 + 8, total 10

damage
Rolled 1d3+1 : 3 + 1, total 4

Sneak attack
Rolled 1d8 : 5, total 5

Location
Rolled 1d10 : 3, total 3



The 1st Fell, failing to have grappled the raging beast, sets it hungry sights on the Elfling as its new prey.
Halfling Fell 1 Grapple: 
Rolled 1d20+5 : 12 + 5, total 17

Bite if successful:
Rolled 1d4+1 : 2 + 1, total 3

Bear to the ground:
Rolled 1d20+3 : 20 + 3, total 23

Location
Rolled 1d10 : 9, total 9


The other 2 Fell continue their desperate grapples against Rash'Gar, seemingly fervent now that the Gnollgren is bleeding.

Halfling Fell 2: Maintain Grapple: 
Rolled 1d20+5 : 15 + 5, total 20

Bite if successful:
Rolled 1d4+1 : 2 + 1, total 3

Bear to the ground:
Rolled 1d20+3 : 13 + 3, total 16


Halfling Fell 3: maintain Grapple: 
Rolled 1d20+5 : 11 + 5, total 16

Bite if successful:
Rolled 1d4+1 : 1 + 1, total 2

Bear to the ground:
Rolled 1d20+3 : 2 + 3, total 5



Meanwhile Aliya and the rest of the party finally makes it to the clearing.
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Luiniel Blades
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« Reply #318 on: June 03, 2018, 05:13:18 AM »

Ranged Sneak Attack vs. Aliya!
Rolled 1d20+8 : 2 + 8, total 10

Damage
Rolled 1d6+3 : 2 + 3, total 5

Sneak attack
Rolled 2d6 : 1, 5, total 6

Location
Rolled 1d10 : 5, total 5
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Luiniel Blades
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« Reply #319 on: June 03, 2018, 05:20:49 AM »

Lucky you, no hit.

Party actions!
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Siona33
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« Reply #320 on: June 03, 2018, 12:56:39 PM »

Rolling "reflex" : 1d20 + 2
Rolling 1d20 + 2
( 19 ) + 2 = 21


Rolling "Perception" : 1d20 + 3
Rolling 1d20 + 3
( 12 ) + 3 = 15

And If i an able to i cast a spell

Rolling "concentration" : 1d10 + 7
Rolling 1d10 + 7
( 9 ) + 7 = 16


The Spell would be a Summon creature 2 with a Hell Hound.
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« Reply #321 on: June 04, 2018, 09:40:26 PM »

Rash'Gar attacks halfling still biting him

Rage 6 Rounds

Attack; Bite (Primary)
Rolled 1d20+12 : 19 + 12, total 31


Damage; Bite (Primary)
Rolled 1d8+6 : 5 + 6, total 11


Location; Bite
Rolled 1d10 : 9, total 9


Attack; Claw #1 (Secondary)
Rolled 1d20+10 : 19 + 10, total 29


Damage; Claw #1 (Secondary)
Rolled 1d6+6 : 1 + 6, total 7


Location; Claw #1 (Secondary)
Rolled 1d10 : 2, total 2


Attack; Claw #2 (Secondary)
Rolled 1d20+10 : 19 + 10, total 29


Damage; Claw #2 (Secondary)
Rolled 1d6+6 : 5 + 6, total 11


Location; Claw #2 (Secondary)
Rolled 1d10 : 8, total 8







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Luiniel Blades
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« Reply #322 on: June 05, 2018, 03:47:55 AM »

King Blanket Smash!
Rolled 1d20+13 : 16 + 13, total 29

Rolled 2d6+15 : 5, 4 + 15, total 24

Location
Rolled 1d10 : 1, total 1


York Shot
Rolled 1d20+6 : 4 + 6, total 10

Rolled 1d8+1 : 2 + 1, total 3


Xein moves to attack the fell that is attacking him.
Attack
Rolled 1d20+12 : 18 + 12, total 30

Damage
Rolled 1d3+1 : 3 + 1, total 4

location:
Rolled 1d10 : 1, total 1


Flit:
Flanking Attack
Rolled 1d20+8 : 18 + 8, total 26

damage
Rolled 1d3+1 : 1 + 1, total 2

Sneak attack
Rolled 1d8 : 2, total 2

location:
Rolled 1d10 : 6, total 6


Wisp:
Flanking Attack
Rolled 1d20+8 : 15 + 8, total 23

damage
Rolled 1d3+1 : 3 + 1, total 4

Sneak attack
Rolled 1d8 : 8, total 8

location:
Rolled 1d10 : 4, total 4


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Luiniel Blades
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« Reply #323 on: June 06, 2018, 05:46:40 PM »

Hell hound flanks and bites.
Rolled 1d20+7 : 13 + 7, total 20

Damage
Rolled 1d8+4 : 4 + 4, total 8

Fire
Rolled 1d6 : 5, total 5

Location
Rolled 1d10 : 8, total 8
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Luiniel Blades
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« Reply #324 on: June 06, 2018, 06:17:13 PM »



Halfing Rogue:
Bite vs.King Blanket
Rolled 1d20+8 : 17 + 8, total 25

Damage:
Rolled 1d4+4 : 4 + 4, total 8

Grapple, if it hits:
Rolled 1d20+6 : 9 + 6, total 15

Location:
Rolled 1d6 : 5, total 5



Bite vs. Xein
Rolled 1d20+4 : 8 + 4, total 12

Damage:
Rolled 1d4+1 : 3 + 1, total 4

Grapple, if it hits:
Rolled 1d20+4 : 15 + 4, total 19

Location:
Rolled 1d10 : 5, total 5

Trip, if grapple occurs:
Rolled 1d20+2 : 13 + 2, total 15




Aliya, it's your actual action again.

Rash'Gar we'll let you go again too.

The particularly dangerous halfling rogue just lost a leg to Blanket and won't be getting go anywhere as it just can't win that fight, and the last Halfing Fell is fighting Xein.
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