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Author Topic: Crown of Shadows Pt.II [OoC] Part 2  (Read 179135 times)
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Doomed Hero
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« on: May 10, 2010, 04:07:45 PM »

He'll delay and see what happens. She's dead. Can't do anything for her, or about it. He's a hard core pragmatist, so if she gets up even as Fell, she'll be sane for at least a few days. Long enough to talk about what she wants, and for us to make plans to kill her if necessary.

Cramis we'll deal with later too. First thing though is to get through this fight without anyone else dying.
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Kane
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« Reply #1 on: May 10, 2010, 04:51:45 PM »

Agree with Doomed, kill off the rest of the bad fell and let the nominally friendly fell alone.  The big guy without his cleaver needs to die for good.

Kane
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arnon
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« Reply #2 on: May 11, 2010, 01:08:30 AM »

Full attack on Petron.
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Harrowed
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« Reply #3 on: May 11, 2010, 08:01:08 AM »

Round 15

Initiative


Avren  [d20+9] <25>
Cramis  [d20+2] <19>
Shelg [d20+5] <17>
Verador  [d20+5] <15>
Fell #1 to #4, and #6  [d20+1] <12>
Fell #5 [d20-3] <9>
Petron  [d20+0] <10>
Teliir  [d20+3] <6>

Avren
- Avren swings his long sword at Fell #4, hit
- Fell #4 suffers 5HP

Cramis
- Gets up.
- Begins to cast the second spell, again.

Shelg
- Full attack on Petron, three successful hits
- Petron suffers 7HP

Verador
- Delaying action

Fell#4
- Swings short sword at Avren, miss

Fell#6
- Unable to engage due to Avren's position
- Scanning the fog, unsucessful Spot check.

Petron
- Attempts to smash Shelg with a kick, barely misses.

Summary

Avren [37/44] [Bull Str]
Shelg [27/29][Haste][Bull Str][Blur]
Fell #1 [DEAD]
Fell #2 [DEAD]
Fell #3 [DEAD]
Fell #4 [22/XX]
Fell #5 [DEAD]
Fell #6 [13/XX]
Teliir [DEAD]
Petron [46/XX][Mod. Crit. R.Arm]
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Harrowed
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« Reply #4 on: May 11, 2010, 08:01:43 AM »

Doomed, you going to use that action this round or let it pass. Cramis looks like this spell is going to take a bit.
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Doomed Hero
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« Reply #5 on: May 11, 2010, 09:35:50 AM »

Doomed, you going to use that action this round or let it pass. Cramis looks like this spell is going to take a bit.

Fine. I leave Xionne watching over Tellir and move to aid Shelg. If I can get to Fatty, I flank and attack. If not, I cast Cat's Grace on myself.
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arnon
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« Reply #6 on: May 12, 2010, 01:33:07 AM »

3 successful attacks and only 7 HP damage. And that with Bull's Strength on Sad

Damn his armor!

Continue with the full attack.
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Harrowed
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« Reply #7 on: May 12, 2010, 09:14:31 AM »

3 successful attacks and only 7 HP damage. And that with Bull's Strength on Sad

Damn his armor!

Continue with the full attack.

Some shit rolls.
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Harrowed
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« Reply #8 on: May 12, 2010, 01:10:42 PM »

Round 16

Initiative


Avren  [d20+9] <25>
Cramis  [d20+2] <19>
Shelg [d20+5] <17>
Verador  [d20+5] <15>
Fell #1 to #4, and #6  [d20+1] <12>
Fell #5 [d20-3] <9>
Petron  [d20+0] <10>
Teliir  [d20+3] <6>

Avren
- Avren swings his long sword at Fell #4, hit
- Fell #4 suffers 7HP
- Fell #4 goes down

Cramis
- Continuing to cast

Shelg
- Full attack on Petron, two successful hits
- Petron suffers 6HP

Verador
- Spot check, successful
- Heads towards Shelg and Petron
- Cast's Cat's Grace

Fell#6
- Steps over Fell #4
- Swings short sword at Avren, hit
- Avren suffers 4HP

Petron
- Starts to pick up a bookcase
INTERRUPT
- Shelg takes an AoO, misses.
- Petron swings the bookcase at Shelg, misses.

Summary

Avren [33/44] [Bull Str]
Verador [46/46] [Cat's Grace]
Shelg [27/29][Haste][Bull Str][Blur]
Fell #1 [DEAD]
Fell #2 [DEAD]
Fell #3 [DEAD]
Fell #4 [DEAD]
Fell #5 [DEAD]
Fell #6 [13/XX]
Teliir [DEAD]
Petron [52/XX][Mod. Crit. R.Arm]
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Doomed Hero
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« Reply #9 on: May 12, 2010, 02:12:15 PM »

In case it needs to be said, I attack Petron.

Channeled combat gives +3 to attack, offensive tactics goes to damage, Cats Grace adds to both.

Attack +17, 1d6+10

Strategic Blow ignores 6 DR

Verador has just entered "Fat bastard gonna die" mode.
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Harrowed
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« Reply #10 on: May 18, 2010, 06:47:05 PM »

Round 17

Initiative


Avren  [d20+9] <25>
Cramis  [d20+2] <19>
Shelg [d20+5] <17>
Verador  [d20+5] <15>
Fell #1 to #4, and #6  [d20+1] <12>
Fell #5 [d20-3] <9>
Petron  [d20+0] <10>
Teliir  [d20+3] <6>

Avren
- Avren swings his long sword at Fell #6, hit
- Fell #6 suffers 9HP
- Fell #6 dies

Cramis
- Completes spell.
- Stands, and watches Teliir.

Shelg
- Full attack on Petron, three successful hits
- Petron suffers 9HP
- Petron dies ... again.

COMBAT ENDED

Summary


Avren [33/44] [Bull Str]
Verador [46/46] [Cat's Grace]
Shelg [27/29][Haste][Bull Str][Blur]
Fell #1 [DEAD]
Fell #2 [DEAD]
Fell #3 [DEAD]
Fell #4 [DEAD]
Fell #5 [DEAD]
Fell #6 [DEAD]
Teliir [DEAD]
Petron [DEAD]
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Harrowed
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« Reply #11 on: May 18, 2010, 06:52:21 PM »

Pheros, you've got access to the main book? Adjust Telir with the Ungral Fell Template [pg.344].

Congratulations.
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Pheros
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« Reply #12 on: May 18, 2010, 07:23:14 PM »

Volunteer Roll Page updated.

Now the fun begins...
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1.6180339887...
Dunkin stats
Harrowed
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« Reply #13 on: May 18, 2010, 07:47:28 PM »

Volunteer Roll Page updated.

Now the fun begins...

A few adjustments ...

AC should be ... 18, additional +2 vs. traps.
DR should be ... 5 [2 for leather armor and 3 for Fell template]

AC: 21 (+3 Dex, +5 Def bonues, +3 Natural (Fell), additional +2 vs traps)
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Pheros
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« Reply #14 on: May 18, 2010, 07:54:49 PM »

Well that's quite nice.

I figured the leather armor was only DR 1 now, what with the entire midriff having been ripped apart in that last hit, but I suppose that's localized to location...I noted it on the updated sheet

Joe
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Harrowed
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« Reply #15 on: May 18, 2010, 08:01:53 PM »

Well that's quite nice.

I figured the leather armor was only DR 1 now, what with the entire midriff having been ripped apart in that last hit, but I suppose that's localized to location...I noted it on the updated sheet

Joe

Excellent. That DR 5 is a damn nice perk.
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Pheros
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« Reply #16 on: May 25, 2010, 02:37:28 PM »

Hey guys,

I'll be heading on vacation for a week and a half starting Thursday.  Seems like we're at a nice break point for Teliir in the story, so don't wait on me to progress with what's going on upstairs.

Joe
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Harrowed
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« Reply #17 on: May 28, 2010, 06:01:23 PM »

Okay ... I'll let you lot do some rolling for a change. For Verador, Avren, and Shelg I need the following checks. These will determine what other information about the raid, the participants, and other oddities ...

Gather Information
Knowledge Arcana
Knowledge Spirits
Listen
Sense Motive
Spellcraft
Spot

Teliir, and Cramis ... I'll tie that together when Pheros returns. Just as well since Tellir is separated from the group.
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Kane
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« Reply #18 on: May 29, 2010, 07:48:30 AM »

Harrowed,

You had to pick mostly skills that I don't have.  It was amusing that I rolled better on skills I didn't have then, the ones I did.  Rolls marked * are unskilled.

GI: 5  *
KA: 14  *
KS: 12  *
Lis: 13
SM: 12  *
SP: 15 *
Spot: 18

Really lousy rolls for Listen and Spot (bumped up by skill points). 

Kane
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Doomed Hero
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« Reply #19 on: May 29, 2010, 12:11:11 PM »



GI: 16
KA: 6
KS: 6
Lis: 19
SM: 12
SP: 28
Spot: 18

Same boat. Rolling crap on the stuff i'm supposed to be good at.
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arnon
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« Reply #20 on: May 29, 2010, 09:35:27 PM »

Gah!!  Two 1's and a 2.

Apparently I roll bad no matter what the media is Wink

GI: 14
KA: 17*
KS: 3*
Lis: 18
SM: 2
SP: 4*
Spot: 20

Rolls marked * are unskilled
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Kane
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« Reply #21 on: June 01, 2010, 04:52:06 AM »

Harrowed,

Just want to make sure I understand what Im seeing.  Is it like a mortar tube jammed into the roof?  Also, is there anything inside the tube?

Kane
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Harrowed
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« Reply #22 on: June 01, 2010, 06:44:27 AM »

Harrowed,

Just want to make sure I understand what Im seeing.  Is it like a mortar tube jammed into the roof?  Also, is there anything inside the tube?

Kane

Like a sealed mortar tube with a cap on it. It's jammed into the ground, the section of the roof had been covering it from sight. The tube is sealed.
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Doomed Hero
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« Reply #23 on: June 01, 2010, 11:03:55 AM »

Would it be reasonable to say that Verador might have seen something like that while with the Dwarves in Pardruum? Explosives always seem pretty dwarven to me.

Not that Verador has seen the tube yet. Just checking for later.
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Harrowed
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« Reply #24 on: June 01, 2010, 12:24:46 PM »

Would it be reasonable to say that Verador might have seen something like that while with the Dwarves in Pardruum? Explosives always seem pretty dwarven to me.

Hmmm, yeah ... something like that though much more crude in the dwarven case.
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