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Against the Shadow  |  Forum  |  Midnight & RPGs  |  Open Discussion (Moderators: Bleak Knight, Glacialis)  |  Topic: Best RPG system for «Midnight» 0 Members and 1 Guest are viewing this topic.
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Author Topic: Best RPG system for «Midnight»  (Read 1743 times)
arnon
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« Reply #15 on: February 02, 2010, 03:09:44 PM »

BTW, Epic 6 was discussed here some time ago.

Here and there was another thread that i can't find...
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arnon
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« Reply #16 on: February 03, 2010, 05:32:07 AM »

Found the second thread dealing with Epic6 for Midnight. MN6 Classes.

I was planning to run my next Midnight game with Savage Worlds, but have encountered some resistance from the group. If i won't be able to convince them then Epic6 is the only way i see myself running a d20 game.
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Tommy Brownell
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« Reply #17 on: February 04, 2010, 11:05:51 PM »

Found the second thread dealing with Epic6 for Midnight. MN6 Classes.

I was planning to run my next Midnight game with Savage Worlds, but have encountered some resistance from the group. If i won't be able to convince them then Epic6 is the only way i see myself running a d20 game.

Now that I have completed my collection, Savage Worlds is my plan.  Luckily for me, my group is fairly in love with SW.
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« Reply #18 on: February 05, 2010, 03:14:42 AM »

I've run a couple of campaigns with Epic6 ( not Midnight ), and its rather nice and fun.  I did really need to work on standard player-race nemesis-types though, as with only 6 levels they were really just a random ambush away from death.  So any nemesis i wanted to be lurking about in public view really needed to be a wibbly monster to not suffer from being so weak.

I've stopped using it.  Being tight with XP awards, and running a typically low fantasy setting seems to do just fine. 
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Against the Shadow  |  Forum  |  Midnight & RPGs  |  Open Discussion (Moderators: Bleak Knight, Glacialis)  |  Topic: Best RPG system for «Midnight»
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