Home forum Help Search Login Register

Site Sections

User Info

Welcome, Guest. Please login or register.
Did you miss your activation email?
April 11, 2021, 08:40:30 PM

Login with username, password and session length

Recent Topics

Site Tips

If you want to keep in touch with all Midnight news, subscribe to our News Forum, then every time a news item is posted you will be notified!
Pages: [1]
Send this topic Print
Author Topic: Progeny of Light Adventure  (Read 2970 times)
0 Members and 1 Guest are viewing this topic.
Archwold
Disembodied Spirits


Spell Energy / Taint +0/-0
Posts: 3


« on: April 26, 2008, 02:29:05 PM »

First of all, kudos to Pierre Charbonneau, John Howe, Jean-Marc Lessard, Dominique Paquin for doing a wonderful jomorb and creating such a professional adventure. The look of it, the writing and organization are a pleasure to have found. It very much evokes the atmosphere of the Midnight setting.

I'm planning on making use of this adventure as a solo event for a higher level character. While in a way I wouldn't mind using it as written I'm wondering what the best means would be to adapt this so that it is used as encounters that happen while a pc is actually en-route to another adventure only to stumble across the situation.
Logged
Pages: [1]
Send this topic Print
Against the Shadow  |  Forum  |  Midnight & RPGs  |  GM's Corner (Moderators: Bleak Knight, Glacialis)  |  Topic: Progeny of Light Adventure
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
AtS Dark Mercury design by Nifelhein, based on the Mercury theme by Bloc
Valid XHTML 1.0! Valid CSS!
Page created in 0.088 seconds with 28 queries.
TinyPortal © 2005-2011