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Against the Shadow  |  Adventure Hooks  |  Witching Hour
Witching Hour
Half Past Eleven - The players are being pursued by the Shadow's forces when they come across an unassuming hut guarded by several nasty mastiffs.

Quarter to the Witching Hour - At the doorstep is a vile hag with black orbs for eyes and several guard dogs at her beck and call. She is willing to hide the players from their pursuers but they will have to run some "errands" for her.

Midnight - Gardiya the Hag was once a high ranking member of the Brides of Izrador, a society of Hags and Witches who have pledged their lives to the Shadow in the North.

Gardiya was kicked out and they tried to kill her but she got away and now she wants vengeance on the Legate who tried to have her assassinated and the "worthless wenches" exiled her.

She will give the players information on where and how to kill the Shadow Legate who had her exiled and many of the Brides of Izrador. She is a wealth of information, magic charms and cunning but always at a price.

Will the players do the right things for the wrong reasons with an obviously evil patron?

Author: Judd Karlman

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